Sean Humeniuk

Software Developer

Zombie Shooter

  • C#
  • Unity
3D first person survival game. The player has to collect 5 fuel cans to refuel a boat in order to escape the island. The player can collect weapons, health pickups and food to fend off the wandering zombies. The game uses art assets from the Unity Asset Store.
  • 3 distinct ranged weapons make up the player's arsenal: a pistol, a rifle and a shotgun. Ammo is hard to find on the island so these must be used sparingly.
  • An assortment of melee weapons can be found on the island. These can also be thrown at enemies as improvised ranged weapons.
  • Pies, chocolate bars and other snacks may be collected to heal the player in case they get bitten by a zombie.
  • Items and zombie locations are randomized each time the game is played.